q3a als Benchmark..

From: Marc van Woerkom <van.woerkom(at)netcologne.de>
Date: Mon, 6 Dec 1999 21:10:20 +0100 (CET)

Ich brauche doch nur den Tip, wie man an die Konsole kommt,
dies hat mir Jacob Hart <c9710216(at)atlas.newcastle.edu.au> zum
Thema geschrieben:

> > Did you find out how to get benchmarks numbers?
> Nothing concrete like a timedemo, unfortunately. You can get a rough
> idea what the min/max framerates are like, though, by enabling the FPS
> counter in Q3A. At the Q3A console, type:
> /set com_maxfps 256
> /set cg_drawFPS 1
> The first command makes sure you don't throttle your framerate (default
> is something low like 60 or so). The second command enables the FPS
> counter.

Auch interessant ist der Teil:

> On another note, I just bought the retail version of Unreal Tournament.
> As with the demo, the retail version works flawlessly under FreeBSD.
> I'll write down step by step how I got it working and keep you posted.


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Received on Mon 06 Dec 1999 - 21:11:27 CET

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